SimuLathe is a subproject of ViRSE - Virtual Reality for Student Education. Our goal was to create a mechanical lathe simulation for mechanical engineering students, providing them with an engaging onboarding experience to prepare them for their first real-life interaction with a lathe.

To achieve this, I used the ViRSE framework in Unity, designed the interactions, and built the entire ViRSE environment by creating a 3D model of the lathe and the interaction flow. Working closely with workshop technicians, I gained an understanding of the challenges students face and recorded the technician working on the machine to capture valuable insights that informed our design decisions.

Unity 3D, Blender, Figma, Audacity
The mechanical workshop and the lathe model
The scene in Unity
The scene in Unity